live coding

I maintain an active practice as a Live coder, primarily performing with TidalCycles, along with combinations of SuperCollider, Ableton Live, Max/MSP, and custom written software. I’m interested in bringing together aspects of jazz melodic/harmonic structures, sound samples from the video game systems I grew up … Continue Readinglive coding

pl:2

Two Performers, Web Server, Mobile Web Application, Sound, Video Projection, Embedded Hardware [performance, duration: ~40 minutes] A complex network of interrelated nodes feeding into the ever-shifting tectonics of an autonomous, black-boxed, digital system, pl:2 seeks to make complicit the performer and the observer in a … Continue Readingpl:2

pl:1

Video Projection, Electrical Stimulation, Solo Performer [performance installation, duration: 120 minutes] As we become more embedded in complex data networks, and as the operational mode and speed of these networks develop further away from what we can consciously access, the role of consciousness itself is … Continue Readingpl:1

Field Cuts: Encounter 6

Video Projection, Sound, Electrical Stimulation, Three Performers [performance, duration: 35 minutes] Three performers move while being influenced by each other at a distance through virtual, fleeting, affective connections, made real and tactile through momentary electrical stimulation. These virtual connections are drawn between performers, connecting movement … Continue ReadingField Cuts: Encounter 6

Field Cuts: Encounter 5

Electrical Stimulation, Sound, Three Performers [performance, duration: 30 minutes] Electrically augmented movement performance. Performers influence each other at a distance, sharing their physical agency with each other, raising questions of communication, control, and affect. Created in collaboration with sound designer K. Michael Fox and performers … Continue ReadingField Cuts: Encounter 5

mmpc

Audio / Visual Installation, Isolation Chamber, Tactile Transducer [installation] Created in collaboration with artist Eric Miller, mmpc (multi-modal perceptual chamber) is an installation constructed as an audio/visual/tactile experience housed inside of an isolation chamber. Along with four speakers placed around the participant’s head, a tactile … Continue Readingmmpc

fc7_b

Chromira Print, 90×30 inches Meghan Anderson, Processing Assistance: Gabi Sanchez Timelapse sequence compiled as three images exploring the affects of technological systems on the human body.

fc7_a

Chromira Print, 291×30 inches Two photo sequences exploring the affects of technological systems on the human body. Video of tests preceeding the photoshoot